2 days old

Audio Algorithms and Perception Engineer

Cupertino, CA 95014
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  • Job Code
    200119891
Summary

Summary

Posted: Nov 1, 2019

Role Number: 200119891

We're a diverse collection of thinkers and doers, continually reimagining what's possible to help us all do what we love in new wa...Summary

Summary

Posted: Nov 1, 2019

Role Number: 200119891

We're a diverse collection of thinkers and doers, continually reimagining what's possible to help us all do what we love in new ways. The people who work here have reinvented entire industries with the Mac, iPhone, iPad, and Apple Watch, as well as with services, including iTunes, the App Store, Apple Music, and Apple Pay. The same passion for innovation that goes into our products also applies to our practices - strengthening our commitment to leave the world better than we found it.
We are seeking an innovative Researcher or Audio Engineer with a passion and fundamental background in spatial audio technologies. In this role you should have interest and experience in developing real-time systems for next generation hardware and software products. You will work closely with the acoustic design, audio software, product design, and other teams to guide the future of Apple's audio technology and experience across our products.

Key Qualifications

  • Perform independent research and development of emerging and future audio technologies
  • Develop and implement next-generation iOS/macOS audio engines and tools for use in prototyping and future products (C++, Objective- C, Swift)
  • Strong understanding of spatial audio/acoustics (wave physics, perception)
  • Spatial audio processing and perception: Binaural and Ambisonics / Spherical Harmonics
  • Strong signal processing skills
  • Excellent C/C++ coding skills
  • Excellent MATLAB skills
  • Experience with C++ multi-threading real-time environments
  • Excellent communication and collaboration skills
  • Knowledge of advanced audio production tools and workflows
  • Experience with room acoustics measurements and simulations
  • Experience with audio DSP programming
  • Profiling and optimizing high-performance code
  • Swift / Objective-C / Python
  • DAWs (Logic, ProTools, REAPER, etc.)

Description

Apple's Technology Development Group is a special projects group within Apple charged with research and development of new product categories and core technologies.
You will join a fast-paced audio experience and software prototyping group that is charged with researching, designing, and developing next-generation audio technology.

Education & Experience

MS or PhD - Computer Science, Electrical Engineering

Additional Requirements

Categories

Industry

  • Computers Software and Hardware
Posted: 2019-12-03 Expires: 2020-01-01

Our hardware engineers have created some tough acts to follow, and they continue to lead us to innovative breakthroughs. Because they’re driven not by what would be easy, but by what would be amazing.

We’re a diverse collection of thinkers and doers, continually reimagining what’s possible to help us all do what we love in new ways. 

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Audio Algorithms and Perception Engineer

Apple, Inc.
Cupertino, CA 95014

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